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Transformice map
Transformice map













transformice map

Click and drag to create large pieces of ground. Grounds: This allows the player to put normal ground, ice ground, purple (trampoline) ground, red (lava) ground, or sticky (chocolate) ground into the stage.This does not apply to “Anchors”, however, which have no properties other than X and Y Location (along with “Mice Stuff.” For “Shaman Objects”, these properties include only Rotation and Ghost Object (whether or not an object is invisible during play and mice can move through it).For “Grounds”, these properties include Length, Height, Dynamic Ground (whether or not it is movable while playing the map), Mass (The “density” of the ground, most commonly used for weight), Friction, Restitution (Also known as bounciness), Rotation (The angle at which the ground is set at the beginning of map play), Fixed rotation (Whether or not the ground can be rotated during play), Linear Damping (The slowness of a ground in relation to gravity and the mass of the object moving it), and Angular Damping (The slowness of a ground in rotating).

transformice map

Everything has the X and Y Location properties. While a “ground” or an “object” is selected, the player can change its properties.

  • Selector: When clicked, the player can click on already created objects to change their positions or delete them.
  • transformice map

    No one besides that person can enter the room.Īt the bottom of the editor are 5 categories: This takes the player to a different room from the one they were in – (and player’s name next to it). The level editor can be accessed by clicking on the menu button and then pressing “Map Editor”.















    Transformice map